Our games are indelible to our story.
But the most important part has always been who we share it with.

If that sounds like you
we’d love to talk.

Team Spotlights

Jason Senior World Designer

When he's not creating digital forests, waterfalls, or secret places for intrepid explorers, he's probably crafting something with his hands IRL. Meet our Senior World Designer Jason.

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Mark Lead Artist/Animator

When he’s not animating models with his team, he’s probably in the Mocap Room. Martial arts and MoCap are just two of Mark’s super powers. Integrity and commitment are the core values that drive our Animation Team Lead.

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Sophia Technical Artist

Our textile tech artist helped build our cloth pipeline from scratch and has never looked back. (Except for this photo.) Meet Monolith's very cape-able cloth sim specialist, Sophia!

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Evan Producer

Our Combat Producer is better than any Cleric. A one-person army of team support, efficiency buffs and philanthropic pursuits. Compassion is Evan's superpower.

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Michael Gameplay Engineer

If he wasn't one of Monolith's Gameplay Engineers, he might've been one of Her Majesty's Royal Engineers. (It's a family tradition.) We're so happy he decided to give games a go.

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